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Common questions
How do I start a project with Cup Code?
Send the project enquiry with the goal, audience, scope, timing, and approximate budget. The team reviews fit, then proposes the next step when the enquiry matches the studio services.
Do I need a finished plan before getting in touch?
No. A description of the problem, user, and intended outcome is enough. Constraints, timing, and budget help us suggest a suitable starting point.
How much does a game or app cost?
Cost depends on scope, platforms, content volume, integrations, quality target, and schedule. Cup Code provides an estimate after understanding requirements, assumptions, and risk.
How long does delivery take?
Timing varies with scope, dependencies, and decision speed. We divide work into stages with deliverables and review points, then confirm the schedule before delivery starts.
Do you build game prototypes?
Yes. A prototype tests a defined question, such as core-loop appeal, movement, performance, or player understanding, then ends with a proceed, revise, or redirect decision.
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