Our Story

Cup Code Studio is an independent Saudi game development studio based in Al-Madinah Al-Munawwarah — the city of the Prophet ﷺ. Founded in 2025, we are driven by one belief: games can move people.

We are currently building Highschool53, an experimental psychological horror game that blends atmosphere, mystery, and storytelling into a deeply immersive experience. We aim to prove that great games can be born from Saudi soil and compete on the world stage.

Our studio is 100% self-funded and driven by genuine passion — not deadlines set by investors. We build slowly, deliberately, and with care for every detail.

Cup Code Studio — Games That Leave an Impact

Al-Madinah Unity Steam 🇸🇦 100% Saudi

1

Game in development

1

First platform (Steam)

2025

Studio founded

100%

Self-funded

Our Vision

To become a leading game development studio in the Arab region, competing globally with innovative games that reflect our culture and amaze players worldwide.

Our Mission

Build high-quality games using modern technology, grow a professional team of Saudi talent, and contribute to the growth of the game industry in the Kingdom.

Our Values

Creativity, quality, commitment, teamwork, and passion. We believe in collaboration and continuous innovation to deliver exceptional play experiences.

The Team

Who Builds the Studio

Behind Cup Code Studio are passionate creators who pour their hearts into every line of code and every visual frame

CC

Founder & Creative Director

Cup Code Team

A Saudi indie game developer from Al-Madinah Al-Munawwarah who combines technical expertise with creative vision to build unforgettable experiences. Believes the greatest games can be made in Saudi Arabia.

HS

Development & Design

Development Team

Specializes in Unreal Engine 5 development and level design. Works on building Highschool53's immersive environments and the enemy AI systems that make the game truly terrifying.

AR

Art & Visuals

Art Team

3D environment artist and VFX specialist. Responsible for building assets, lighting, and visual effects that make Highschool53 feel unsettlingly familiar.

Our Journey

Key Milestones

💡

2024

Highschool53 concept born

🏢

2025

Cup Code Studio founded

🎮

2025

Steam page launched

🔨

2026

Full development underway

🚀

Soon

Official launch

AI Policy

How We Use AI

At Cup Code Studio, we use AI as an assisting tool in our pipeline — not as a replacement for human creativity or artistic/technical decision-making.

Goals of using AI
Reduce time
Lower cost
Speed up production
Improve efficiency
Reduce waste
With full commitment to
Human review
Final quality
Creative identity
Privacy & IP

Speeds up the early phases of any project and lifts production pace from day one

Cuts repetitive and tedious tasks, freeing the team to focus on what matters

Helps test multiple ideas quickly before committing to a direction

Lets the team focus on creativity and the important artistic & technical decisions

Less development time

Lower project cost

Higher iteration flexibility

Faster playable builds

01

Game Development

We use AI to accelerate early concept design and idea testing. All final designs go through full human review.

  • Early gameplay ideation
  • Suggesting mechanics
  • Core loop analysis
  • GDD-lite drafts
  • Suggesting edge-case test scenarios
  • Playtesting feedback analysis

No final design is approved without human review and real testing.

02

Image Generation & Visual Design

Used as a starting point only — all final artwork is redrawn or manually produced by our artists.

  • Initial concept exploration
  • Moodboards for art direction
  • Exploring palettes, lighting & compositions
  • Fast ideation before manual execution

AI is used as a starting point only. All final work is redrawn or manually produced.

03

3D Models

We don't ship AI-generated meshes directly — all final models are built and optimized by hand.

  • Initial blockouts
  • Exploring 3D forms & silhouettes
  • Quick concept-to-test-model workflow

All final 3D assets are rebuilt manually and optimized for performance.

04

Animation & Direction

AI supports the pre-production phase only — final animation is always human-made and director-approved.

  • Motion ideation
  • Scene pacing analysis
  • Previsualization support
  • Exploring camera angles

Final animation is always human-made and reviewed by the director.

05

Audio & Music

Music and sound design are always produced, reviewed, or reworked by human audio engineers.

  • Early sound ideation
  • Suggesting audio mood/direction
  • Organizing audio layers
  • Noise reduction & cleanup

Final music and sound design are produced or reviewed by humans.

06

Programming & Engineering

No code is merged into a project without full human review and documented testing.

  • Suggesting code structure
  • Initial refactoring drafts
  • Log and error analysis
  • Proposing technical solutions
  • Generating testing checklists

No code is merged without human review and practical testing.

07

Documentation & Project Management

We use AI to organize information and accelerate routine documentation tasks.

  • Meeting summaries
  • Organizing requirements
  • Drafting documentation
  • Prioritizing tasks
  • Timeline planning support
08

Marketing & Content

Final copy is always human-written — AI only assists with initial ideation and organization.

  • Initial copy drafts
  • Headline suggestions
  • Organizing content ideas
  • Initial publishing plans

Final copy is always human-written.

With AI we can:

  • Reduce manual hours in early phases
  • Shorten trial-and-error cycles
  • Reach playable builds faster
  • Lower exploration & experimentation costs

This translates directly to:

Lower budget
Higher speed
More flexibility
Better delivery quality
No sensitive assets uploaded without approval
No client data used to train any model
Full respect for intellectual property rights
Only licensed or permitted tools are used
All final assets reviewed and approved by humans
We don't ship final assets without human involvement
We don't copy or reproduce protected works
We don't use it to make final creative decisions
We don't input API keys or sensitive data
We don't use it in ways that violate laws or ethics

AI at our studio is:

  • An assisting tool that boosts team efficiency
  • A production accelerator that saves time & cost
  • A way to test multiple ideas quickly

And never:

  • A replacement for the team or human creativity
  • A replacement for artistic or creative judgment
  • A shortcut at the expense of quality

Work with Cup Code

Let's help you bring your game idea to life.

Contact Us